Hey guys and gals for this review we are going to a galaxy far far away...or are we boldly going where no man has gone before? I can't remember. Enough talking lets energize straight to the review.
As a Trekkie myself I was excited about J.J.Abram's Star Trek Into The Darkness but as with all major blockbuster films there is always going to be a game that either ties into the story of the movie or takes a different route in the form of spin-offs or a completely different story. Star Trek: The Game sees our dynamic duo Spock and Captain James T. Kirk as they receives a distress call from a space station. There is too much interference to beam the crew aboard, so Captain James T. Kirk and Spock take a shuttle to rescue the crew. They encounter T'Mar, a childhood friend of Spock, who explains they were gathering energy to power the Helios device, which would speed up the terraforming of New Vulcan, but in the process opened a Rip in space. This rip allowed a new enemy for Spock and Kirk to fight called the Gorn who manage steal the Helios device.
Gorn in 1967...not very scary |
Gorn in 2013...these guys must be on steroids |
Ah yes the mini-games, if you love mini-games left right and center then you will enjoy Star Trek even more but for those of you who despise them you can command your AI partner to complete the mini-game for you, sure it takes longer but if you have had enough this is a nice way to take a breather. Star Trek looks to be designed around the co-op aspect of the game for there are many events throughout the game that require your AI partner to help you from prying open doors to hacking systems at the same time, in theory this works but in-game not so much for if your human partner is a douche things can get dicey pretty fast.
As with all games these days you will along your journey gather experience points which can be used to upgrade your weapons and your abilities. Both Spock and Kirk have different weapons and abilities so in order to purchase each ability you will have to play though the game a few times dedicated to a certain character which on a side note you can't change between Spock and Kirk between missions or during gameplay. Whilst I was playing Star Trek the whole moving cover mechanic reminded me of Ghost Recon: Future Solider were you aim at the piece of cover you want to move to and hold down the prompted button, this type of cover system has been done to death but in the fire fights between you and the Gorn are hardly challenging.
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